There can be no more than one Sea-Dyed Foam active in the entire party at any given time. Each Sea-Dyed Foam can accumulate up to 30,000 HP, including overflowed healing. Only one Sea-Dyed Foam can be produced every 3.5 seconds. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (overflow included).
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